Visualizing Information Using SVG and X3D
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Description
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This is the first book devoted to both SVG and X3D as a new and universal means of visualizing information. It presents the state-of-the-art research emerging in this novel area and introduces SVG and X3D fundamentals and leading authoring tools. The key topics covered include: - The foundations of SVG and X3D - Data, information, knowledge and network visualization - Advanced and distributed user interfaces - Visualizing metadata and the Semantic Web - Visual interfaces to Web services - New trends and paradigms in publishing and Interactive TV - Displaying geographically referenced data and chemical structures - Advanced use of Adobe Illustrator and X3D-Edit authoring tools This book will be essential reading not only for researchers, Web developers and graduate students but also for undergraduates and everyone who is interested in using the next-generation computer graphics on their websites. |
Other books on Computer Graphics
Realistic Ray Tracing An Introduction to Computer Graphics and Creative 3-D Environments In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics) High Dynamic Range Imaging Reconstruction (Synthesis Lectures on Computer Graphics) GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics) Geometric Algebra for Computer Graphics Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science) Interactive Curve Modeling: with Applications to Computer Graphics, Vision and Image Processing Machinima For Dummies (For Dummies (Computer/Tech)) Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings (Lecture Notes in Computer Science) Virtual Vixens: 3D Character Modeling and Scene Placement Vector Analysis for Computer Graphics Point-Based Graphics (The Morgan Kaufmann Series in Computer Graphics) Visualization in Medicine: Theory, Algorithms, and Applications (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics) Processing: Creative Coding and Computational Art (Foundation)
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