Beginning OpenGL Game Programming
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ISBN |
1592003699 |
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Release Date |
19 March 2004 |
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Page |
336 |
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Category |
Game Programming |
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Tags |
opengl, game, open gl, beginning, stl, beginning opengl, awk, 1592003699, "game programming", open, 3d game, "opengl", "beginning opengl game programming", game engine, "opengl game programming", opengl in vc++, c# opengl, game development, 2003, delphi opengl, graphics opengl, dave astle, "beginning opengl", game opengl, teach yourself opengl in 24 hours,
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Description
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Appropriate for programmers familiar with C++, this guide explains how to develop games using high performance graphics and game libraries, introducing both functions for creating objects in a 3D scene and moving objects around in the scene. Topics include primitives, transformations, matrices, colors, texture mapping, and vertex arrays. The CD-ROM contains source code, a math primer, advanced chapters, and the OpenGL easy extension library. |
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