3D Computer Graphics : A Mathematical Introduction with OpenGL
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ISBN |
0521821037 |
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Release Date |
19 May 2003 |
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Page |
388 |
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Category |
Computer Graphics |
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Tags |
opengl, 3d, "computer graphics", graphics, math, computer graphics, graphic, mathematica, "3d computer graphics", computer vision, mathematic, computer, 3d math, 0521821037, mathematical, computer graphic, open gl, "opengl", computer organisation, 3d computer graphics, open source, 3d max, computer architecture, graphics gems, computer science,
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This book @Amazon |
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Description
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This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site. |
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