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3D Computer Graphics : A Mathematical Introduction with OpenGL



eBook Information



3D Computer Graphics : A Mathematical Introduction with OpenGL

ISBN  0521821037
Release Date  19 May 2003
Page  388
Category  Computer Graphics
Tags  opengl,  
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Description

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.




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