Game Programming Gems 2 (Game Programming Gems Series)
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ISBN |
1584500549 |
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Release Date |
01 October 2001 |
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Category |
Game Programming |
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Tags |
gems, game, gpu gems, "game programming gems", gpu gems 2, graphics gems, "game programming", game gems, game programing gems, 3d game, game design, game online, "gems", understanding unix/linux programming, game and programming, mobile game, gpu gem, game programing, game engine, c++ game programming,
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This book @Amazon |
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Description
Book Description
Game Programming Gems 2, the second volume in this successful series, contains a completely new set of over 70 articles on diverse topics that can be used in your own game projects. Written by game programming experts, each contribution provides a hands-on solution to programming problems, or a creative method for reducing programming time and redundancy. Edited by Mark DeLoura, former editor-in-chief of Game Developer Magazine, and a group of top-notch area editors, this collection covers the major topics needed to develop a state-of-the-art game engine. Six comprehensive sections, including an all new section on audio programming, provide techniques that expert developers can implement immediately, and intermediate to beginning programmers can use to expand their skills and knowledge. This is a must-have reference that contains the wisdom and experience of over 40 seasoned game developers. |
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