Real Time UML : Advances in the UML for Real-Time Systems (3rd Edition) (Addison-Wesley Object Technology Series)
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ISBN |
0321160762 |
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Release Date |
17 February 2004 |
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Category |
UML |
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Tags |
uml, real-time, "real time", real time, douglass, " uml ", real, object oriented, real-time uml, time, embedded systems, object, real time uml, "real time uml", bruce powel douglass, addison, real-time embedded multithreading, "real-time", iso, real-time rendering, douglass bruce powel, addison wesley, "real-time systems", operating systems, douglass bruce powel,
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Description
Like its best-selling predecessors, Real Time UML, Third Edition, provides an overview of the essentials of real-time systems and an introduction to UML that focuses on the use of the ever-evolving standard in design and development. This accessible book examines requirements analysis, the definition of object structure and behavior, architectural and mechanistic design, and more detailed designs that encompass data structure, operations, and exceptions. Numerous figures help illustrate UML design techniques, and detailed, real-world examples show the application of those techniques to embedded systems.
This significantly revised edition features the new UML 2.0 standard, which dramatically improves the clarity of the UML for capturing architectures and improving its scalability. Real Time UML, Third Edition, also introduces the UML Profile for Schedulability, Performance, and Time (STP Profile). The STP Profile provides a standardized way to capture schedulability and performance constraints of systems. This allows analysis tools to read and analyze UML models.
Key topic coverage includes:
- The Rapid Object-Oriented Process for Embedded Systems (ROPES)
- Concurrency and resource modeling with the Real-Time (SPT) UML Profile
- Tapping action semantics for greater executability
- Scenario modeling with timing diagrams
- Key strategies for object identification
- Defining object state behavior
- Representing and identifying threads
- Mechanistic design patterns
- Representing Command, Control, Communications,
- Computers, Intelligence, and Reconnaissance (C4ISR)
- Architectures with the UML
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