Advanced Lighting and Materials with Shaders
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ISBN |
1556222920 |
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Release Date |
02 November 2004 |
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Category |
Design & Graphics |
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Tags |
shader, lighting, material, shaders, light, shader x, shader x5, materials, materials in 3dsmax, tibco materials, maya lighting,
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Description
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Programmable GPUs provide the processing horsepower necessary to render realistic graphics in real time, but this has put a new burden on graphics programmers. They now need to have an in-depth understanding of lights and surface propertiex before they can use the capablities of the GPU. |
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