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Advanced Lighting and Materials with Shaders



eBook Information



Advanced Lighting and Materials with Shaders

ISBN  1556222920
Release Date  02 November 2004
Category  Design & Graphics
Tags  shader,  
lighting,  
material,  
shaders,  
light,  
shader x,  
shader x5,  
materials,  
materials in 3dsmax,  
tibco materials,  
maya lighting,  
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Description

Programmable GPUs provide the processing horsepower necessary to render realistic graphics in real time, but this has put a new burden on graphics programmers. They now need to have an in-depth understanding of lights and surface propertiex before they can use the capablities of the GPU.









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