ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
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ISBN |
1556229887 |
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Release Date |
25 October 2003 |
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Category |
DirectX |
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Tags |
shader, directx, shaderx, shaderx2, directx 9, vb directx, shader x5, directx 9.0c, 1556229887, shader x, shader x2,
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This book @Amazon |
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Description
More than 50 authors have contributed their expertise to ShaderX2: Shader Programming Tips & Tricks with DirectX 9. Divided into six sections, this book focuses on a wide array of shader programming topics, including:
- Terrain geomorphing
- Cloth animation using vertex texturing
- Rendering polygonal objects as thick volumes
- Hemisphere lighting
- Rendering volumes using ray tracing
- Water simulations
- Precomputed radiance transfer
- Simulating iridescence and translucency
- Fog effects
- Simulating real-time depth of field
- Implementing soft shadows
- Using effects buffers
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