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ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0



eBook Information



ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0

ISBN  1556229887
Release Date  25 October 2003
Category  DirectX
Tags  shader,  
directx,  
shaderx,  
shaderx2,  
directx 9,  
vb directx,  
shader x5,  
directx 9.0c,  
1556229887,  
shader x,  
shader x2,  
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Description

More than 50 authors have contributed their expertise to ShaderX2: Shader Programming Tips & Tricks with DirectX 9. Divided into six sections, this book focuses on a wide array of shader programming topics, including:


  • Terrain geomorphing
  • Cloth animation using vertex texturing
  • Rendering polygonal objects as thick volumes
  • Hemisphere lighting
  • Rendering volumes using ray tracing
  • Water simulations
  • Precomputed radiance transfer
  • Simulating iridescence and translucency
  • Fog effects
  • Simulating real-time depth of field
  • Implementing soft shadows
  • Using effects buffers









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