Vector Games Math Processors (Wordware Game Math Library)
|
| |
ISBN |
1556229216 |
|
Release Date |
25 November 2002 |
|
Category |
Game Programming |
|
Tags |
game, vector, math, processor, games, leiterman, flash games, processors, process, library, wordware, flash game, video game,
|
|
This book @Amazon |
View |
|
Description
|
Due to the advancement of video games and game console hardware, the super computer is now a home consumer appliance. Vector Game Math Processors explains to programmers how to write parallel-based integer and floating point based math algorithms for use in video games as well as scientific applications. Every manufacturer uses their own terms such as SIMD, Packed Data, Parallel Data, Semi-Vector, and Vector but they are all different labels for the methodology for programming multiple sets of data with the same computer instruction at the same time. Programmers have been publicly declaring these newer processors more complex and harder to program. The primary goal of this book is to explain the differences in these processors. This is an advanced title appropriate for experienced game and graphics programmers and is part of the Wordware Game Developer's Library. |
Other books on Game Programming
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide Beginning XNA 2.0 Game Programming: From Novice to Professional Nintendo Wii Flash Game Creator's Guide Programming Video Games for the Evil Genius Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games Beginning Java Game Programming Second Edition Beginning Game Development with Python and Pygame: From Novice to Professional (Beginning from Novice to Professional) Algorithmic Game Theory GPU Gems 3 Microsoft(R) XNA(TM) Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Unleashed) Introduction to Game Programming with C++ (Wordware Game Developer's Library) Professional XNA Game Programming: For Xbox 360 and Windows Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
|
|