Designing Arcade Computer Game Graphics
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ISBN |
1556227558 |
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Release Date |
01 November 2000 |
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Category |
Game Programming |
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Tags |
game, arcade, graphics, cad, game architecture and design, graphic, game maker, game technology, 3d game, 1556227558,
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Description
Graphics play a central role in the computer gaming experience, and arcade-style games are no exception. Designing Arcade Computer Game Graphics emphasizes the development of quality graphics for 2D arcade-style computer games, both online and offline, including such topics as game design and documentation, graphics tools, animation, proper color usage, and fonts. Graphic designer and animator Ari Feldman provides a step-by-step example of designing 2D graphics and animation for an arcade-style game.
- Understand the capabilities of various display modes and learn the nuances of designing for each of them.
- Follow the step-by-step Fish Dish example for designing 2D graphics and animation for an online game.
- Create detailed design plans that document every aspect of the creative-related issues associated with your games.
- Find out the most important features of graphics creation tools, including painting programs and screen capture utilities.
- Identify the essential graphic file formats used in arcade game graphics development and find out which image compression techniques are most suited to arcade game graphics.
- Implement file naming conventions, version control, and backup strategies to manage your graphic assets.
- Discover how the proper use of fonts can liven up your graphics in addition to displaying important game information.
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