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Linux 3D Graphics Programming



eBook Information



Linux 3D Graphics Programming

ISBN  155622723X
Release Date  15 April 2001
Category  Computer Graphics
Tags  linux,  
3d,  
graphics,  
3d max,  
"linux 3d graphics programming",  
3d graphics,  
x linux,  
graphic,  
155622723x,  
linux graphics,  
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Description

There are currently no directly competitive titles on the market that provide the serious Linux programmer and developer with an overview of how to use 3-D graphics with this rapidly growing operating system.

Norman Lin focuses on using C code relative to the 3-D graphics programming under Linux. The author focuses on providing illustrations of each graphics concept with self-contained code examples and then provides the programmer with the integration of each concept into a larger 3D engine framework. The programmer then is able to use this framework and create a real-time, portal-based engine.

The title includes a very distinctive CD which contains a series of animated 3-D videos illustrating key 3-D graphics concepts such as the transformation from world space into camera space. The recent development of Blender 3-D is also included in the book which is a professional quality 3-D modeler available free to programmers and developers.










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