Linux 3D Graphics Programming
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ISBN |
155622723X |
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Release Date |
15 April 2001 |
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Category |
Computer Graphics |
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Tags |
linux, 3d, graphics, 3d max, "linux 3d graphics programming", 3d graphics, x linux, graphic, 155622723x, linux graphics,
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This book @Amazon |
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Description
There are currently no directly competitive titles on the market that provide the serious Linux programmer and developer with an overview of how to use 3-D graphics with this rapidly growing operating system.
Norman Lin focuses on using C code relative to the 3-D graphics programming under Linux. The author focuses on providing illustrations of each graphics concept with self-contained code examples and then provides the programmer with the integration of each concept into a larger 3D engine framework. The programmer then is able to use this framework and create a real-time, portal-based engine.
The title includes a very distinctive CD which contains a series of animated 3-D videos illustrating key 3-D graphics concepts such as the transformation from world space into camera space. The recent development of Blender 3-D is also included in the book which is a professional quality 3-D modeler available free to programmers and developers.
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Other books on Computer Graphics
Computer Graphics for Artists II: Environments and Characters Fundamentals of Computer Graphics, Second Ed. Image Processing for Computer Graphics and Vision (Texts in Computer Science) Integrated Graphic and Computer Modelling Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics) Realistic Ray Tracing An Introduction to Computer Graphics and Creative 3-D Environments In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics) High Dynamic Range Imaging Reconstruction (Synthesis Lectures on Computer Graphics) GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics) Geometric Algebra for Computer Graphics Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science) Interactive Curve Modeling: with Applications to Computer Graphics, Vision and Image Processing Machinima For Dummies (For Dummies (Computer/Tech)) Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings (Lecture Notes in Computer Science)
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