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Search result for core techniques and algorithms in game programming
Books (1-25 of 10 total)
The Art of Computer Programming, Volume 2: Seminumerical Algorithms (2nd Edition)
Core Techniques and Algorithms in Game Programming
Art of Computer Programming, Volume 2: Seminumerical Algorithms (3rd Edition)
Algorithms and Networking for Computer Games
Neural Networks: Algorithms, Applications, and Programming Techniques (Computation and Neural Systems Series)
Art of Computer Programming, Volume 1: Fundamental Algorithms (3rd Edition)
Aspects of Semidefinite Programming: Interior Point Algorithms and Selected Applications (Applied Optimization)
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics)
Algorithms: Design Techniques and Analysis (Lecture Notes Series on Computing, Vol 7)
Algorithms & Architectures (Neural Network Systems Techniques and Applications)
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