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Search result for discrete mathematics





Books (1-25 of 67 total)

Topology for Computing (Cambridge Monographs on Applied and Computational Mathematics)
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
Discrete Mathematics
Cryptography: Theory and Practice (Discrete Mathematics and Its Applications)
Evolutionary Computation for Modeling and Optimization (Interdisciplinary Applied Mathematics)
Introduction to Parallel Computing (Oxford Texts in Applied and Engineering Mathematics)
Advanced Mathematics and Mechanics Applications Using MATLAB, Third Edition
Probabilistic Analysis of Packing and Partitioning Algorithms (Wiley-Interscience Series in Discrete Mathematics and Optimization)
Mathematics for Computer Graphics
Infinite Words: Automata, Semigroups, Logic and Games (Pure and Applied Mathematics, Volume 141) (Pure and Applied Mathematics)
Mathematics for the analysis of algorithms (Progress in computer science)
GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)
Error-Correcting Linear Codes: Classification by Isometry and Applications (Algorithms and Computation in Mathematics)
Classification Algorithms for Codes and Designs (Algorithms and Computation in Mathematics)
Algebraic Geometry and Geometric Modeling (Mathematics and Visualization)
Algorithmic Information Theory: Mathematics of Digital Information Processing (Signals and Communication Technology)
Advances in Multiresolution for Geometric Modelling (Mathematics and Visualization)
Image Processing Based on Partial Differential Equations: Proceedings of the International Conference on PDE-Based Image Processing and Related Inverse ... 8-12, 2005 (Mathematics and Visualization)
Mathematics of Uncertainty: Ideas, Methods, Application Problems (Studies in Fuzziness and Soft Computing)
Humans-with-Media and the Reorganization of Mathematical Thinking: Information and Communication Technologies, Modeling, Visualization and Experimentation (Mathematics Education Library)
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3d Technology) (The Morgan Kaufmann Series in Interactive 3d Technology)
Computer Graphics and Geometric Modelling: Mathematics
Image Analysis, Random Fields and Dynamic Monte Carlo Methods: A Mathematical Introduction (Applications of Mathematics, 27)
Computational Ergodic Theory (Algorithms and Computation in Mathematics)
Algebraic Aspects of Cryptography (Algorithms and Computation in Mathematics)

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