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Books (1-25 of 83 total)

Java 2D Graphics
Laura Lemay's Web Workshop: 3D Graphics and VRML 2
Creating Your Own Web Graphics with PaintShop Pro
Graphics Programming with Perl
DirectX 3D Graphics Programming Bible
Windows Graphics Programming: Win32 GDI and DirectDraw
Computer Graphics, C Version (2nd Edition)
Advanced Linux 3D Graphics Programming
Directx9 Graphics: The Definitive Guide To Direct 3d
Graphics Programming With GDI+
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
3D Computer Graphics : A Mathematical Introduction with OpenGL
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications (The Kluwer International Series in Engineering and Computer Science)
GPU Gems 2 : Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
Graphics Programming Methods (Graphics Series)
Lightwave 3D 8 Cartoon Character Creation, Volume 2 : Rigging & Animation (Wordware Game and Graphics Library)
Level of Detail for 3D Graphics
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Computer Graphics and Multimedia: Applications, Problems and Solutions
Delphi Graphics and Game Programming Exposed
Quartz 2D Graphics for Mac OS X(R) Developers
Michael Abrash's Graphics Programming Black Book (Special Edition)
Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start S.)
The LaTeX Graphics Companion: Illustrating Documents with TeX and Postscript(R)

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