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Books (1-25 of 17 total)

Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
Hacking the PSP : Cool Hacks, Mods, and Customizations for the Sony Playstation Portable (ExtremeTech)
Visual Basic 2005 Express: Now Playing (Book and CD edition)
Extreme Programming Applied: Playing to Win
Secrets of the PlayStation Portable
Networking and Online Games: Understanding and Engineering Multiplayer Internet Games
Programming a Multiplayer FPS in DirectX (Game Development Series)
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work)
Broadband Network Architectures: Designing and Deploying Triple-Play Services
Design for Emergence: Collaborative Social Play with Online and Location-Based Media, Volume 153 Frontiers in Artificial Intelligence and Applications
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics)
Bio-inspired Modeling of Cognitive Tasks: Second International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2007, ... Part I (Lecture Notes in Computer Science)
Get Rich Playing Games
Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games
Ajax Construction Kit: Building Plug-and-Play Ajax Applications (Negus Live Linux Series)
Multiplayer Game Programming w/CD (Prima Tech's Game Development)
Introduction to Microdisplays (Wiley Series in Display Technology)



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